The Bottle Imp (Stronghold Games Reprint)
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The Bottle Imp is a thematic trick-taking card game based on the short story by Robert Louis Stevenson, where the goal is to gain the most points over a series of hands.
Cards are numbered 1-37 and are found in three colors: red, blue, and yellow. There is one neutral card, the 19, that sets the "price of the bottle." As in most trick taking games, players must follow suit if possible with high card taking the trick (regardless of suit). The unique feature about this game however is how trump is determined. Any card of value lower than the current price of the bottle (starting with 19) is considered trump, and will win the trick. If multiple cards are less than the current bottle price, the card valued closest to the current price (so highest card below the bottle) takes the trick and the Bottle, changing the bottle price to the number on the card used to win the trick.
Thus the "price of the bottle" will decrease with each trump card played, and the bottle is increasingly harder to win/purchase (or get rid of, as you will see!). Ownership of the bottle will pass from player to player and the number of possible trump cards will decrease both as a factor of cards being played and cards being skipped as the bottle price descends. One player will be stuck with the bottle at the end of a hand (when players have played all the cards in their hands).
Cards have point values from 1-6 (not directly based on the card's numerical value). At the end of the hand, players will score points for the cards of tricks they've won, except the player who holds the bottle, who instead scores negative points for all the cards played to the bottle at the beginning, and scores nothing for the cards they won during the hand. Play continues until the point goal is reached.
This is a reprint of the classic The Bottle Imp, first published in 1995, and reprinted later by Z-Man Games. In the new Stronghold Games edition, we have brought back the beautiful wooden bottle that players of the original edition loved!
Pre Order Policies
All pre ordered sealed product must be picked up within 7 days of the product release. After 7 days we reserve the right to refund your pre order and sell the item at regular market price. Any pre order promo/incentive will be distributed starting with the first pre order and ending with the last person to pre order, while supplies last. If you pre order multiple copies/items, you will be eligable for only 1 promotional item.
In the event that a product is allocated from our distributors we will fulfill all the orders that we can starting with the first person to pre order. If we are unable to fulfill your pre order we will cancel your order and refund your money. For example, if we have 15 pre orders for a title and we only receive 10 units from our distributors. The first 10 customers to pre order will recieve a copy of the game and the remaining 5 unfortunately will be refunded their money.
Customers will be contacted via email when your pre order has arrived in store.
We will also not be extending any pre orders for items that are expected to arrive from November 15th to December 31st. This is due to volume at this time of year between our retail location and our online business and general lack of extra space to store pre ordered items at this time of year.
Please do not call the store for information on your pre order. There are many staff members and not all of them are able to answer questions about pre orders/arrival times of product. If you have any questions, please email info[at]boardgames.ca. This will be the fastest way to answer your questions.
Pickup Policy: The customer that is mentioned above must come in to pick up their pre order. ID will be required to pick up the product and must match the name on the pre order. Product must be picked up during regular business hours only.